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    Details Released on Gran Turismo 5; Collectors Edition, etc.

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    suzq044
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    Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by suzq044 on Sat Jul 31, 2010 6:55 am

    Gran Turismo 5 will feature over 1000 cars, the most ever in the series. It’s a collection of the hottest and most desirable cars from around the world, both past and present.

    There are two tiers of cars in Gran Turismo 5--Premium cars and Standard cars. The differences between the two are as follows:

    PREMIUM MODELS:
    From the seductive curves of exotic sports cars, to the inviting sight of the road ahead when you slide into the driver’s seat and peer past the glass, down to the intricately detailed instrument panel and dashboard... Every one of the over 200 premium cars recreate every last detail of the car, inside and out.

    Gran Turismo 5 contains over 200 of these "Premium" level cars.

    STANDARD MODELS:
    The massive lineup of cars from past Gran Turismo games has been beautifully recreated through the latest technology and the Playstation 3’s cutting-edge graphics.

    Gran Turismo 5 feature an astounding 800+ cars, a vast collection covering a wide range of eras and categories.

    *Standard cars do not support vehicle interior camera views.
    -------------------------------------

    In Gran Turismo 5, cars have fully-functioning headlights. Premium cars even feature both low and high beams for a variety of racing conditions.

    Premium cars: Headlights with high beams and low beams
    Standard cars: Standard lights only

    For the first time in the series, Gran Turismo 5 will feature NASCAR. Drive real licensed NASCAR cars and see well-known NASCAR drivers including Jeff Gordon, Tony Stewart, Joey Logano, and Dale Earnhardt Jr. in the game.

    One of NASCAR’s unique points of interest is the incredible skill and speed of the elite pit crews of each of the teams. Cars are lifted up, tires are changed with lightning-fast precision, and tanks are refueled in mere seconds. And all of this is faithfully recreated in Gran Turismo 5.

    -------------------------------------

    20 Locations, Over 70 Variations:
    Beautiful Tracks Recreated in True-to-Life Detail

    For example, the north loop of the Nurburgring, which attracted much attention when it was first introduced in Gran Turismo 4, is now recreated more precisely and with more detail than ever before. On top of the minor ups and downs of the track elevations, course-side structures and graffiti on the track surface, which give Nurburgring its unique character, have all been recreated with near-perfect accuracy.

    Of course other tracks in the game have also been built to the highest quality ever seen in the series. The following are descriptions on some of the new tracks to be featured in Gran Turismo 5.

    TOP GEAR TEST TRACK
    Set at the airfield of Dunsfold Park in Surrey, England, it has a characteristic figure 8 layout. Stay tuned to find out what sorts of wild events are planned in the game for this location.

    -------------------------------------

    Gran Turismo 5 sets out to create a variety of new technological standards challenges, and one of the most impressive advances are in the visual effects department.

    For example, Gran Turismo 5 now realistically recreates the passage of time.

    What starts as a clear afternoon with the sun high in the sky, turns to a red sky as dusk approaches and the sun gets closer to the horizon, and eventually turns to the enveloping darkness of night. This passage of time within a single location changes the mood and dynamics of the race.

    Dust Kicked Up By The Car Is Illuminated By The Tail Lights and Headlights

    Advances in the physics and graphic rendering engines extend to special effects like smoke.

    Gran Turismo 5 also brings an evolution in tire smoke simulation. By re-evaluating tire structures at the simulation level, Gran Turismo 5’s advanced physics engine calculates and simulates the surface temperature of the tires. This is applied to the basic principle of how tires generate smoke, and allows for the production of accurate and realistic tire smoke in the game.

    The attention to detail at the macro level of track and car modeling extends to the small scale as well.

    For example, sparks fly from hard collisions, small stones are kicked up when driving on gravel, and so on. With Gran Turismo 5, the developers aggressively challenged themselves to recreate these types of physical effects to produce a richer depth of expression.

    -----------------------------------------

    Gran Turismo takes another step closer to reality.

    Gran Turismo 5 will feature realistic vehicle damage that lives up to its driving simulator name.

    Not only do the looks of the car change when damaged, an advanced physics simulation helps faithfully recreate how damage is taken and its resulting effect. By doing so, Gran Turismo 5 successfully recreates real-life added tension and challenge that comes from driving on the edge. (*).

    Damage in Gran Turismo 5 shows up in three different levels, with specific differences in damage between Premium cars and Standard cars.

    Performance Damage
    Performance damage affects how the car performs based on calculating the physical effects of collisions and damage on various parameters. It affects vehicle stability and control, depending on the amount of damage taken. This level of damage affects both premium and standard cars.

    Dirt, Scratches, and Dents
    This is damage that can be visually seen, and involves the vehicle collecting dirt, scratches and dents. This level of damage affects both premium and standard cars.

    Dislodging and Deformation of Body Panels
    This third level of damage causes body panels to come loose or to deform from their original shapes. This level of damage affects premium cars only.

    In a real race a car may roll over under unexpected events such as during a violent crash, when bumps on the road are hit at very high speeds, or if a car’s orientation is not right during a jump. Just as in real races, in Gran Turismo 5 cars can roll over as well, adding a new level of excitement to the game.

    * Damage is not necessarily applied to all races in the game.

    ---------------------------------------

    Positioning your favorite car in a beautiful location for a perfect picture... First introduced in Gran Turismo 4 as a new outlet for the player's passion and enthusiasm for the beauty of cars, Photo Mode makes another leap forward in Gran Turismo 5.

    Photo Travel mode lets you travel the world to visit beautiful locations and take pictures of your favorite cars.

    Photo Travel is an update to the previous Photo Mode, with a brand new user interface and new vistas to experience and enjoy. In addition, players can now move around freely within the scene, giving them much more freedom to experiment and set up the perfect shot and includes the following locations:

    --- These ruins of a 13th Century structure are located 30km south of the central Italy city of Sienna, ant the abbey of San Galgano in the Hills of Tuscany.

    --- This location is set in the ancient city of Kyoto, Japan, in the beautiful area surrounding Tatsumi-bashi bridge. Makes for the perfect place to discover traditional Japanese beauty without leaving home.

    --- Red Bull Hangar-7 is an aeronautical museum operated by Red Bull. Numerous aircraft and F1 machines reside within its futuristic structure.

    --------------------------------------

    Gran Turismo 5 will take full advantage and push the boundaries of online gaming.

    A multitude of features will be implemented into the online portion of Gran Turismo 5. Here are just some of the features recently revealed.

    RACES AND TRACK DAYS:
    First and foremost is the Race. In addition to the random matchmaking race events, as seen in Gran Turismo 5 Prologue, players can now gather their closest friends and acquaintances, specify their own race rules, and custom tailor their racing experience to their own personal tastes.
    And of course racing isn’t the only thing players can do in these custom race lobbies. People can drive freely on the track and have fun, just like a day at the track. Players can try to shave their lap times down, teach each other how to drive, drift, or master advanced techniques, or just enjoy drifting together. The possibilities for these private lobbies are endless.

    SPECTATOR MODE:
    If you're not quite up to racing on one particular day, or if you just want to watch how a really skilled player race live, the Spectator mode is the perfect solution. You can watch other users driving live in real-time, as they race, adding a new community-focused dimension to Gran Turismo 5’s expanding online feature set.

    FRIENDS:
    Gran Turismo 5 supports the Friend feature of Playstation Network. Once you add someone to our Friend list, you can share profile information, communicate with each other, and race with and against each other, allowing you to build and expand your circle of racing friends online.

    COMMUNITY:
    Gran Turismo 5’s online features don't stop at just playing and racing online. Players can chat amongst friends before they drive, exchange opinions via in-game message boards, and send private messages to one another. This is social networking tailored for the world of Gran Turismo.

    ---------------------------------

    Two new cutting-edge features set Gran Turismo 5 apart from the competition: full 3D stereoscopic gaming support, and face tracking support. Using 3D stereoscopic television like the Sony 3D BRAVIA series with 3D glasses, users can experience an even deeper immersion into the Gran Turismo's racing simulation like never before.

    The other major feature is a unique face tracking function using the USB PlayStation®Eye camera attached to the PlayStation®3. By utilizing facial recognition through the PLAYSTATION®Eye, players can move their face to the left and right to move the in-game field of vision while driving in a race.

    3D and face tracking are both attractive features by themselves, but combined together, they make the world of Gran Turismo 5 an even richer place. By moving your face parallel to the screen, you can change your point of view (field of view), adding to the immersive feeling that you are driving inside the car.

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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by suzq044 on Sat Jul 31, 2010 6:59 am

    Today Sony Computer Entertainment America announced the Gran Turismo 5 Collector's Edition, releasing on November 2 alongside the stand-alone version. The Collector’s Edition features a must-have collection of exclusive items hand-picked for Gran Turismo fans. Quantities will be limited, so serious Gran Turismo fans should pre-order their copy at their local retailer now.

    Collector's Edition Content Details:

    * Gran Turismo® 5 game

    * Exclusive limited edition 1:43 scale diecast 2009 Nissan GT-R Spec V with custom Gran Turismo livery designed by Polyphony Digital, produced by well-known collectible car maker Kyosho

    * In-depth 300-page car-lover’s guide written by the experts at Polyphony Digital, covering everything from the history of the modern automobile to driving techniques and game reference material

    * Custom etched Gran Turismo key chain

    * Voucher for five (5) exclusive high-end cars with custom Gran Turismo livery and performance upgrades

    * Numbered certificate of authenticity

    * Custom collector’s packaging




    H8BUMPS
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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by H8BUMPS on Sat Jul 31, 2010 7:04 am

    That sucks about only 200 cars have interior view! Other than that it's going to be great.

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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by FumbleRumbles on Sat Jul 31, 2010 7:25 am

    Lol! That must have been very time consuming typing all that! Making sure everythings spelled correctly and stuff, that's something I would never do

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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by suzq044 on Sat Jul 31, 2010 9:01 am

    copy.. paste.. Very Happy

    Directly from Gran Turismos' website.

    H8BUMPS
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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by H8BUMPS on Sat Jul 31, 2010 9:05 am

    Haha, yea I've read it before

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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by DJ Lime on Sat Jul 31, 2010 11:06 am

    Only 200 car's with interior view? Sad

    Looks like the collectors edition will be great. I looked off gamestop and for $99.99 you can get the collectors edition, and I thought $70-$80 collector editions were high.

    http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=78225

    Anyone here getting the collector edition? Just curious.

    scorpion12345
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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by scorpion12345 on Sat Jul 31, 2010 11:54 am

    I Can't wait until i get my copy of the Collector's Edition, I really wan't to take a look at it. And to answer your question DJ, Yes I'm getting the Collector's Edition. Imo i think $40 more is worth it to get the extra stuff.

    Wyldfire83
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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by Wyldfire83 on Sat Jul 31, 2010 3:09 pm

    I reserved a copy of the Collector's Edition yesterday, can't wait until it comes out!

    FumbleRumbles
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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by FumbleRumbles on Sat Jul 31, 2010 7:18 pm

    suzq044 wrote:copy.. paste.. Very Happy

    Directly from Gran Turismos' website.
    lol even though doing that is illegal xD! You or the compony that would be hard to do lol!

    suzq044
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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by suzq044 on Sun Aug 01, 2010 1:24 am

    It's only illegal if I am profiting from it.

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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by H8BUMPS on Sun Aug 01, 2010 10:46 am

    @Suzy: your just simply sharing lol

    I will buy the collectors edition, if I have the money lol

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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by JadeCat95 on Sun Aug 01, 2010 4:11 pm

    *Standard cars do not support vehicle interior camera views.

    This SUCKS!!!!!!!!!!!

    I almost always drive in cockpit view. They want to call this game a "real driving simulator" and then don't let you drive cockpit view??? WTF????????????????

    In Gran Turismo 5, cars have fully-functioning headlights. Premium cars even feature both low and high beams for a variety of racing conditions.

    Whoop-di-la-ti-da!

    I can't drive inside the car, so what the hell do I need headlights for??

    One of NASCAR’s unique points of interest is the incredible skill and speed of the elite pit crews of each of the teams. Cars are lifted up, tires are changed with lightning-fast precision, and tanks are refueled in mere seconds. And all of this is faithfully recreated in Gran Turismo 5.

    The pitstop is the "unique point of interest"????

    Uh, ok. That happens like 4-5 times during a typical race and lasts about 13 seconds. Sure, it might be cool and all, but a "unique point of interest"??

    Why no mention of 'realistic' racing. I suppose they do kind of cover it in other areas of the article, but being as it's all new for Polyphony and all, I'd think they'd talk alot more about the NASCAR addition to the game.

    20 Locations, Over 70 Variations:
    Beautiful Tracks Recreated in True-to-Life Detail

    Finally!

    Something I can be happy about! LOL

    They have always recreated the tracks beautifully in the GT series and I don't expect this one to be any different.

    I LOVE driving Nurburgring and I'm thrilled to see it's return even after the real one closed to racing. I'm even more thrilled to see the Top Gear track on there. That's going to be FUN!!

    For example, Gran Turismo 5 now realistically recreates the passage of time.

    This sounds cool, but I hope it can be turned on and off.

    Advances in the physics and graphic rendering engines extend to special effects like smoke.

    This sounds REALLY cool. Can't wait to see it in action.

    Gran Turismo 5 will feature realistic vehicle damage that lives up to its driving simulator name.

    Finally!

    One thing that concerns me, though, is this:

    Dislodging and Deformation of Body Panels
    This third level of damage causes body panels to come loose or to deform from their original shapes. This level of damage affects premium cars only.

    I sure hope the NASCAR cars are in this group. Otherwise, the NASCAR section of this game will be just another arcade game.

    Photo Travel mode lets you travel the world to visit beautiful locations and take pictures of your favorite cars.

    Happy to see Photo Mode back!

    I've taken some really nice pictures in GT4, printed them out and shown them to people and gotten the reaction of, "that's a VIDEO GAME?????". And that was on a PS2!!!!

    Here's my GT4 albums on Webshots:

    http://rides.webshots.com/album/305175655pBxVGl
    http://rides.webshots.com/album/312837966GjBEAQ
    http://rides.webshots.com/album/305190224VMRyRY
    http://rides.webshots.com/album/346552518OUPVDO

    Gran Turismo 5 will take full advantage and push the boundaries of online gaming.

    Most of this sounds really cool!

    And the 3D sounds like it will be awesome once a TV manufacturer actually catches up to the 3D technology and the prices come down into range for people to be able to get them. But right now, there's no really good 3D tv's out yet. But it's not Polyphony's fault that TV manufacturers can't stay ahead of the game. Smile

    The face tracking sounds like it's going to be really cool in theory. We'll see how it actually works.

    COLLECTOR'S EDITION

    UMMM, not sure I'm going to be forking out an extra $40 bucks for this thing.

    * Gran Turismo® 5 game

    Ok, gotta have this

    * Exclusive limited edition 1:43 scale diecast 2009 Nissan GT-R Spec V with custom Gran Turismo livery designed by Polyphony Digital, produced by well-known collectible car maker Kyosho

    Ok, a little bit cool. Never heard of Kyosho and I've been collecting die-cast for years (although that's been all NASCAR stuff, so.....)

    * In-depth 300-page car-lover’s guide written by the experts at Polyphony Digital, covering everything from the history of the modern automobile to driving techniques and game reference material

    Would be cool to read through, but I could do without it.

    * Custom etched Gran Turismo key chain

    whoop-ti-do

    * Voucher for five (5) exclusive high-end cars with custom Gran Turismo livery and performance upgrades

    Are these "Premium" cars? Or "Standard" cars? It says "High-end", NOT Premium.

    * Numbered certificate of authenticity

    Are you planning on reselling the Collector's Edition for a hefty profit?? No? Then what do you need this for???????

    * Custom collector’s packaging

    Again, whoop-di-la-di-da


    After waiting for 3+ years for this game, the "Collector's Edition" should be a FREE upgrade!!!!

    I'm just not as excited about this game as I used to be. First of all because of the all the fake release dates, and now, after reading about it's details, it's not really sounding like it's going to be worth the 3 year wait.

    I'm disappointed.




    Last edited by JadeCat95 on Thu Aug 05, 2010 10:58 pm; edited 1 time in total


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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by Will (wljhnsun) on Sun Aug 01, 2010 6:31 pm

    1000 cars........ 550 of them will be Silvias......

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    Re: Details Released on Gran Turismo 5; Collectors Edition, etc.

    Post by suzq044 on Sun Aug 01, 2010 7:17 pm

    You mean Skylines. lol

      Current date/time is Sun May 20, 2012 1:09 am